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Posts Tagged ‘iPhone’

Thekstategeek is new and improved. TECHTOIT.COM

January 29, 2011 Leave a comment

WE HAVE MOVED. Due to our unexpected success, we have changed domains and moved to a “big boy” server. If you reach this page via a search, or reference or anything really, then click the link below to take you to our new site – TECHTOIT.COM. New logo, new slogan, new look, new feel… it’s the real deal.

WOW THAT SOUNDS AWESOME! TAKE ME TO TECHTOIT.COM RIGHT NOW!

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Verizon’s iPhone commercial “It begins” and Apple’s “Two is better than one”

January 23, 2011 Leave a comment

“To our millions of customers, who never stopped believing this day would come… Thank you.” Oh Verizon, you’re so customer-friendly. As the beginning of a very spectacular era begins, Verizon begins their ad campaign with gentle thanks to the “millions” who have been praying for the iPhone to wear Red. The video is fresh, as of this posting, the official YouTube video has only 303 views.

UPDATE

Apple’s new advertisement takes two of the fiercest competitors known to the wireless device industry and coerces them to waltz (if that’s what they’re implying… the music sure makes me think of that). This commercial distinctly points out that the Verizon iPhone can do everything the AT&T iPhone can do. After all, “two is better than one.” You’re absolutely right Apple, for your wallet.

Verizon's iPhone commercial "It begins" and Apple's "Two is better than one"

January 23, 2011 Leave a comment

“To our millions of customers, who never stopped believing this day would come… Thank you.” Oh Verizon, you’re so customer-friendly. As the beginning of a very spectacular era begins, Verizon begins their ad campaign with gentle thanks to the “millions” who have been praying for the iPhone to wear Red. The video is fresh, as of this posting, the official YouTube video has only 303 views.

UPDATE

Apple’s new advertisement takes two of the fiercest competitors known to the wireless device industry and coerces them to waltz (if that’s what they’re implying… the music sure makes me think of that). This commercial distinctly points out that the Verizon iPhone can do everything the AT&T iPhone can do. After all, “two is better than one.” You’re absolutely right Apple, for your wallet.

Starbucks Card Mobile app allows smartphone users to pay for coffee from their phone

January 20, 2011 Leave a comment

Starting Wednesday, 6,800 company-operated Starbucks stores across the US will begin taking payment from cell phones. Customers using the Starbucks Card Mobile app on their iPhone, iPod Touch or Blackberry will be able to run their device under a scanner and voila, next-gen payment complete. Starbucks Card Mobile lets users add their Starbucks Cards, track rewards and reload cards as needed via PayPal or credit card. App users just press “touch to pay,” then hold it up to the 2-D scanner at the register and the transaction will process wirelessly.

Brady Brewer, vice president of Starbucks Card and brand loyalty says this about their system:

In testing, Starbucks assessed the mobile payment option by measuring application speed, transaction speed and total customer wait time. In all instances, Starbucks Card Mobile was the fastest way for customers to pay.

As for the reasoning behind the technology, Chuck Davidson, the category manager of innovation on the Starbucks Card team said that Starbucks opted for the use of bar code technology instead of Google’s new near field communication system because it has more of a foundation. The coffee retailer was reluctant to wait around until the NFC ecosystem developed, considering that NFC technology has only appeared on a select few US handhelds. Davidson also offers insight as to why they are investing in mobile payments options:

because customers have requested the option and have shown a propensity to not only pay with Starbucks Cards — one in five transactions are made using a Starbucks Card — but frequently use their smartphones while waiting in line.

Sounds like spot-on reasoning to me.

[Source: Mashable]

Girl Scout cookies get their own app

January 14, 2011 Leave a comment

What are America’s past times? Baseball? Corndogs?  The NFL? How about Girl Scout cookies? Girl Scout cookies are delicious. And in order for those little wafers to be delivered by the hands of small angels in green uniforms, it actually takes a bit of finesse and business  know-how. Instead of carrying around all those ugly forms on that god forsaken clipboard, Girl Scouts can now use their iPad, iPhone or iPod Touch! By creating a profile, a Scout can see who hasn’t paid, what hasn’t been delivered and how her goals are being met. She can also send e-mails to her cookie recipients, thanking them for gorging themselves on Thin Mints.

The app itself is not to bring a new-age approach to selling Girl Scout cookies, for it certainly does, but instead it teaches the girls the skills required in business: supply management, goal tracking and inventory maintenance. So before you cry foul to those third-party developers (it wasn’t actually created by the Girl Scouts), understand that things are changing. All it takes is an Apple toy with a $400 price tag to help kick start your daughter’s education, and brings her that much closer to following in daddy’s footsteps.

Get the app here.

[Sources: Switched]

More high profile gaming on the iPhone: Devil May Cry 4 & Resident Evil

January 14, 2011 2 comments

Two of Capcom’s major players in the video game industry are coming to iOS within the next two months. Resident Evil Mercenaries is coming sometime in February and Devil May Cry 4 Refrain will be on the App Store by the end of the month.

Devil May Cry 4 Refrain

The 3D action game follows the same plot as its older console brother with players controlling Nero instead of Dante. Nero’s arsenal includes guns, a sword and his demon hand. The gameplay is simple, composed of 10 maze-like levels, some ending in huge main bosses while some just have smaller ones along the way. Any enemy that Nero destroys drops red orbs that can be used to upgrade and unlock new attacks. The initial game will be released at the end of this month for $6.99 and will be followed up by updates that add new content. Slidetoplay’s preview:

The game certainly looks good, with Retina-rich graphics and some quality animation. We’re not sure yet if the rhythm of the console game will come across well in the handheld version, since Capcom iPhone games like Resident Evil 4 and Dead Rising Mobile have recently emphasized their quick playability over depth.

Resident Evil Mercenaries Vs

Fans of the Resident Evil series probably recognize Mercenaries as the unlockable bonus mode awarded for beating the game. It offers a faster, more action-heavy alternative to the slow, intense horror-survival gameplay. Resident Evil Mercenaries is Capcom’s first foray into online multiplayer titles on the iOS platform. Using Game Center, you’ll be able to match up and play against friends or complete strangers in two-on-two team battles or four player free-for-alls, in which the objective is to score the highest by killing zombies and the other players. This is Capcom’s third installment to their Resident Evil for iOS series with RE: Degeneration and RE 4: Mobile Edition preceding it (big shoes to fill). In addition to the online mode, their are two offline single-player modes – a training mode where you play against AI opponents and coin shoot mode (where you shoot blue coins dangling from string around the level). Slidetoplay’s preview:

Despite the choppy preview build, we couldn’t be happier that Capcom is taking Resident Evil online on the iPhone. Only having one arena and two playable characters is a bit limiting, but Mercenaries mode on the consoles is known for being endlessly replayable. If more options arrive down the line in the form of updates, we can see this being a pretty spectacular online shooter.

Apple joins Big Red

January 11, 2011 Leave a comment

This morning at 11 AM/EST in New York City, something magical happened. The Apple iPhone spread its wings and flew away – to Verizon Wireless. In my previous Verizon iPhone article here, I stated all of the speculation surrounding Verizon’s rash press conference scheduled last week. No one knew (except The Wall Street Journal apparently) that Apple fanboys on Verizon’s networks would soon be able to own this elite device. It was seemingly spontaneous, it was also very intelligent. CES has only recently come to a close and Verizon/Apple have stolen the spotlight.

The Verizon iPhone is essentially the exact same device as the AT&T iPhone. There will be no LTE connectivity – just 3G, the body style is the same except for the slight shift in the volume buttons (that requires manufacturers to create a separate line of cases specifically for the Verizon iPhone) and the only change software-wise is the inclusion of the five device enabled 3G Mobile Hotspot. The antenna issue that plagued AT&T customers has been incapacitated. Apple did indeed make slight changes to the antenna and “Verizon and Apple are confident in the results.”

Another important detail that led to rumors of a possible Sprint iPhone in the near future – the fact that CDMA (Verizon’s reliable network) is not Verizon exclusive.

Verizon customers will be able to grab a new iPhone 4 on February 10.

$199 for the 16GB model

$299 for the 32GB model

[Sources: Apple, SlashGear]